Gadgetism.org > palmOne announces the LifeDrive

http://marc.abramowitz.info [Marc Abramowitz] The LifeDrive Runs Palm OS Garnet (v5.4.8) on a 416 MHz Intel XScale processor. It has built in 4 Gigabyte hard drive (3.85GB user available) and 64MB of internal RAM. It has both WiFi and Bluetooth wireless technology and hotsyncing supports USB 2.0 speeds. It has dimensions of 4.76″ x 2.87″ x .

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Some slightly related from Technorati and Google.

[Ocell.Blog] PalmOne Lifedrive Announced: the specs: The LifeDrive Runs Palm OS Garnet (v5.4.8) on a 416 MHz Intel XScale processor. It has built in 4 Gigabyte hard drive (3.85GB user available) and 64MB of internal RAM. It has both WiFi

[quantumBlog] palmOne: The LifeDrive Runs Palm OS Garnet (v5.4.8) on a 416 MHz Intel XScale processor. It has built in 4 Gigabyte hard drive (3.85GB user available) and 64MB of internal RAM. It has both WiFi and Bluetooth wireless technology and hotsyncing supports USB 2.0 speeds. It has dimensions of 4.76" x 2.87" x .

hyalineskies 5 :: the web is not enough: It all started with the original Tungsten T, the first Palm OS 5 (known to us as “Garnet”) device and the first Palm OS device with an ARM architecture processor. This successor to the ultrapopular Palm m515 (which, I am convinced, is the best handheld that Palm has ever released; I still have my m515 and will not rid myself of it anytime soon.) People loved the Tungsten. Palm, now PalmOne, continued with the Tungsten line, releasing a lower-end business model called the Tungsten E which became PalmOne’s best-selling handheld. They kept the T-series alive as well, creating the fairly useless Tungsten T2, and then, finally, the Tungsten T3, which I owned but never used due to its bulk.

Worlds of Bryce: The interface is the same, the only major change being the DAZ Studio Ball -emphasis on BALL. There are a few major changes to Bryce in this version: DAZ Studio integration, faster renders, OpenGL previews and Bryce Lightning 2.0 -which now handles any type of internet connection allowing for potentially-massive co-ordonated render farms (read: got broadband?). The rest boils down to a number of arguably mediocre texture presets, largely from old Delphi forums users or whoever managed to weasle their way in on the groundwork of the new version.The new splash screen (as well as the new box shot) is a nice canyon render reminiscent of Susan Kitchens' RWB4 book cover. I guess Rochr was out of town or something.

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http://www.anandtech.com  AnandTech: What we've got for our show-and-tell here today is the X-Arcade Dual Joystick from XGAMING, a company that wants to help create the "ultimate gaming experience" for the end user.  Now, for some of us older gamers, that "experience" probably revolves around afternoons spent at the local arcade or convenience store, lining up quarters along the edge of an arcade system's marquee or screen.  There was a certain "feel" that arcade systems had - the way the knobby joysticks fit into the palm of your hand or the tactile clicking of the buttons (when they worked) that has been lost for the most part with today's modern peripherals.  A quick glance at the X-Arcade's box allowed us a peek at the controller, which looks almost as if it was ripped from a defunct arcade machine.

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